Software basics · Beginner
Transform gizmo
The colored on-screen handles for moving, rotating and scaling objects
Also called Manipulator, Gizmo
What is a transform gizmo?
A transform gizmo is the on-screen handle, made of colored arrows, rings and boxes, that lets you move, rotate or scale a selected object by dragging. Red, green and blue stand for the X, Y and Z axes, so dragging one handle limits the change to that direction. Most 3D apps have one.
Think of it like this
It is like the handles on a photo you resize on a phone: grab a corner or an edge, and the picture changes only in the way that handle allows.
Where it fits in a 3D project
- Create
- Surface
- Rig
- Animate
- Render
- Export
Create: Building the shape: modeling, sculpting, scanning or generating it.
How a transform gizmo works
- 01Select an object, and the gizmo appears at its pivot point.
- 02Arrows move it, rings rotate it, and box-ended handles scale it.
- 03Dragging one colored handle locks the change to that axis.
- 04Dragging a small square between two arrows moves it across both axes at once.
Where a transform gizmo is used
- Moving and rotating objects precisely with the mouse
- Locking a change to one axis
- Learning how X, Y and Z work in a scene
Beginner tip
Gizmos are great while you learn, but keyboard shortcuts get faster. In Blender, press G, R or S, then X, Y or Z to lock the axis, then type a number for an exact amount.
Terms related to a transform gizmo
- Software basicsCoordinate spaceThe set of axes that positions and directions are measured against
- ModelingPivot pointThe point an object rotates and scales around
- Software basicsSnappingMaking objects and points jump to exact spots as you move them
- Software basicsViewportThe live window where you see, move around and edit a 3D scene
- Software basics3D cursorBlender’s movable marker that sets where new objects appear
- Rigging & animationGimbal lockWhen two rotation axes line up and an object loses a direction of spin
Transform gizmo FAQ
Updated October 29, 2026 · Browse all 3D terms