Modeling · Beginner

Mirror modifier

A modifier that copies one half of a model to the other side and keeps them in sync

Also called Mirror

What is the mirror modifier?

The mirror modifier copies one half of a model to the other side of an axis and keeps both halves in sync as you edit. You model the left, and the right appears automatically. Because it is a modifier, the copy stays live until you apply it, which suits characters, vehicles and products.

Think of it like this

Like folding a sheet of paper and cutting a shape: open it out and both halves match, because you only ever cut one side.

Where it fits in a 3D project

  1. Create
  2. Surface
  3. Rig
  4. Animate
  5. Render
  6. Export

Create: Building the shape: modeling, sculpting, scanning or generating it.

How the mirror modifier works

  1. 01Model one half of the object, with its center line on the object’s origin.
  2. 02Choose Add Modifier > Generate > Mirror, and pick the axis to mirror across.
  3. 03Turn on Clipping so center vertices cannot cross the middle.
  4. 04Keep editing one side; the other updates live until you apply the modifier.

Mirror modifier vs symmetry

PropertyMirror modifierSymmetry
What it isA modifier that builds the second halfAn option that edits matching points together
Mirrored sideGenerated, not editable until appliedReal geometry, already there
Where in BlenderModifier Properties, wrench tabAxis toggles in the viewport header
Best forBuilding a model from one halfSculpting or tweaking a full mesh

Use the mirror modifier while building a symmetrical model from one half; use symmetry options when both halves already exist and you want matching edits.

Where the mirror modifier is used

  • Modeling characters and faces one half at a time
  • Building cars, furniture and products with matching sides
  • Mirroring across another object, such as an empty, to set the center

Beginner tip

Apply scale and rotation before mirroring, and keep the origin on the center line. Most mirror surprises come from an origin in the wrong place or an unapplied transform.

Mirror modifier FAQ

How do I add a mirror modifier in Blender?
Select the object, open the wrench tab in the Properties editor and choose Add Modifier > Generate > Mirror. It mirrors across the object’s own X axis by default; change it with the X, Y and Z buttons.
Why is my mirror modifier not working?
Usually the object’s origin is not on the center line, so the copy lands off to one side or overlaps. Move the origin to the middle, or set a Mirror Object. Also check that unapplied rotation is not tilting the mirror axis.
What does mirror modifier clipping do?
Clipping stops vertices on the center line from crossing to the other side, so the two halves stay joined. Without it, a stray move can open a gap or push points through the middle.
When should I apply the mirror modifier?
When the two sides need to differ, such as an asymmetric pose or a detail on one side only, or before exporting to a tool that ignores modifiers. Until then, keeping it live saves work.

Updated October 29, 2026 · Browse all 3D terms