Modeling · Intermediate
Edge ring
A set of parallel edges side by side, like the rungs of a ladder
What is an edge ring?
An edge ring is a set of parallel edges that sit side by side across a strip of quads, each on the opposite side of a face from the last. Selecting a ring is the quick way to cut new edge loops through a strip, space rows evenly or bevel many edges at once.
Think of it like this
An edge ring is like the rungs of a ladder. The two rails are edge loops; the rungs between them, each parallel to the next, are the ring.
Where it fits in a 3D project
- Create
- Surface
- Rig
- Animate
- Render
- Export
Create: Building the shape: modeling, sculpting, scanning or generating it.
How an edge ring works
- 01Start from one edge on a strip of four-sided faces.
- 02Jump across the face to the edge directly opposite.
- 03Repeat face by face until the strip ends or circles back.
- 04Cutting through the ring adds a new edge loop down the middle.
Where an edge ring is used
- Adding evenly spaced loops with a subdivide or loop cut
- Selecting rows of edges for a bevel
- Checking that a strip of quads runs unbroken
Beginner tip
If a ring stops early, look at where it ended. A triangle or n-gon in the strip blocks the jump to the next edge, and fixing that face lets the ring continue.
Terms related to an edge ring
- ModelingEdge loopA chain of connected edges that runs around a model, end to end
- ModelingEdgeA straight line joining two vertices; the borders of every face
- ModelingQuadA four-sided face, the shape most artists prefer to model with
- ModelingTopologyHow the faces and edges of a mesh are laid out and flow across it
- ModelingBevelCutting a sharp corner into a small slope or curve so it catches light
- ModelingLoop cutA one-click slice that adds a new edge loop all the way around a mesh
Edge ring FAQ
Updated October 29, 2026 · Browse all 3D terms